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ACT: Digital Literacy: Project Home

Some Technology Topics for Research

In no particular order...

  • 3-D printing (replacing stores; body parts; food; NASA mission to Mars)
  • Media Addiction (smartphones, gaming, etc)
  • How technology affects brain development
  • Information Overload/Online marketing
  • AI – Artificial Intelligence
  • Anti-trust lawsuits
  • How the mp3 changed the music industry
  • Big Data (sharing/selling customer info)
  • Internet Filters/ Censoring content
  • Copyright and Creative Commons licenses
  • Encryption
  • Cyber Security
  • Cyber Terrorism
  • Cyber Warfare
  • eBooks
  • Online Gaming
  • Digital Footprint
  • Digital Forensics
  • eCommerce
  • Wiki Leaks (Julian Assange) 
  • Ergonomic Design
  • Distracted Driving
  • Freeware/shareware
  • Network Security
  • Google
  • Identity Theft
  • Privacy (drones, webcams to track eye movement, EULAs)
  • NSA data collection and privacy rights (Edward Snowden)
  • GPS
  • Hacking or Hack for America (Civic Hacking)
  • https:// - how secure is it?
  • Imitation Game – Alan Turing (problem of cracking code, but not able to save people)
  • Internet Activism
  • Maker Spaces
  • Malware
  • On-line learning (e.g. Virtual High School, MOOCs)
  • Digital Piracy
  • Computer Generated Images (CGI)
  • Pixar
  • Net Neutrality (access to data, Wi-Fi, internet speed)
  • Social media – benefits and pitfalls (e.g. the Arab Spring)
  • Environmental concerns: eWaste, Use of mercury/lead toxins in products, Use of Paper (increased or decreased?), Use of silicon/gold/copper
  • Using the Cloud to process and/or store data

Titles to get you thinking

Welcome to Digital Literacy

Digital Literacy is the ability to use information and communication technologies to find, evaluate, create, and communicate information, requiring both cognitive and technical skills. 

Digital Literacy Definition | ALA Connect

American Library Association

Titles to get you thinking

Titles to get you thinking